Read the motion workflow by state
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@ -37,9 +37,7 @@ export class Motion extends BaseModel {
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agenda_item_id: number;
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log_messages: MotionLog[];
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// read from config
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workflow_id: number;
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// by the config above
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// dynamic values
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workflow: Workflow;
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// for request
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@ -100,31 +98,31 @@ export class Motion extends BaseModel {
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}
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/**
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* sets the workflow_id and the workflow
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* sets the and the workflow from either dataStore or WebSocket
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*/
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initDataStoreValues() {
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const motionsWorkflowConfig = this.DS.filter(Config, config => config.key === 'motions_workflow')[0] as Config;
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if (motionsWorkflowConfig) {
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this.workflow_id = +motionsWorkflowConfig.value;
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} else {
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this.DS.getObservable().subscribe(newConfig => {
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if (newConfig instanceof Config && newConfig.key === 'motions_workflow') {
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this.workflow_id = +newConfig.value;
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}
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});
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}
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// check the containing Workflows in DataStore
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const allWorkflows = this.DS.get(Workflow) as Workflow[];
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allWorkflows.forEach(localWorkflow => {
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if (localWorkflow.isStateContained(this.state_id)) {
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this.workflow = localWorkflow as Workflow;
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}
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});
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this.workflow = this.DS.get(Workflow, this.workflow_id) as Workflow;
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if (!this.workflow.id) {
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this.DS.getObservable().subscribe(newModel => {
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if (newModel instanceof Workflow && newModel.id === this.workflow_id) {
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this.workflow = newModel;
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// observe for new models
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this.DS.getObservable().subscribe(newModel => {
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if (newModel instanceof Workflow) {
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if (newModel.isStateContained(this.state_id)) {
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this.workflow = newModel as Workflow;
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}
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});
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}
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}
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});
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}
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/** add a new motionSubmitter from user-object */
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/**
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* add a new motionSubmitter from user-object
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* @param user the user
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*/
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addSubmitter(user: User) {
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const newSubmitter = new MotionSubmitter(null, user.id);
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this.submitters.push(newSubmitter);
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@ -142,6 +140,11 @@ export class Motion extends BaseModel {
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}
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}
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/**
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* Patch the current version
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*
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* TODO: Altering the current version should be avoided.
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*/
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set currentTitle(newTitle: string) {
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if (this.versions[0]) {
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this.versions[0].title = newTitle;
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@ -221,9 +224,8 @@ export class Motion extends BaseModel {
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* return the workflow state
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*/
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get state(): any {
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if (this.state_id && this.workflow && this.workflow.id) {
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const state = this.workflow.state_by_id(this.state_id);
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return state;
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if (this.workflow) {
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return this.workflow.state_by_id(this.state_id);
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} else {
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return '';
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}
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@ -232,8 +234,12 @@ export class Motion extends BaseModel {
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/**
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* returns possible states for the motion
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*/
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get possible_states(): WorkflowState[] {
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return this.workflow.states;
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get nextStates(): WorkflowState[] {
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if (this.workflow && this.state) {
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return this.state.getNextStates(this.workflow);
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} else {
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return null;
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}
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}
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/**
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@ -1,4 +1,6 @@
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import { Deserializable } from '../deserializable.model';
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import { Workflow } from './workflow';
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import { MotionLog } from './motion-log';
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/**
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* Representation of a workflow state
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@ -79,6 +81,20 @@ export class WorkflowState implements Deserializable {
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this.workflow_id = workflow_id;
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}
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/**
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* return a list of the next possible states.
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* Also adds the current state.
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*/
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getNextStates(workflow: Workflow): WorkflowState[] {
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const nextStates = [];
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workflow.states.forEach(state => {
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if (this.next_states_id.includes(state.id)) {
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nextStates.push(state as WorkflowState);
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}
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});
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return nextStates;
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}
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deserialize(input: any): this {
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Object.assign(this, input);
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return this;
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@ -21,6 +21,25 @@ export class Workflow extends BaseModel {
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this.first_state = first_state;
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}
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/**
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* Check if the containing @link{WorkflowState}s contain a given ID
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* @param id The State ID
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*/
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isStateContained(obj: number | WorkflowState): boolean {
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let id: number;
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if (obj instanceof WorkflowState) {
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id = obj.id;
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} else {
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id = obj;
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}
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return this.states.some(state => {
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if (state.id === id) {
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return true;
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}
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});
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}
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state_by_id(id: number): WorkflowState {
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let targetState;
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this.states.forEach(state => {
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@ -73,18 +73,19 @@
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</div>
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<!-- State -->
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<div *ngIf='motion && motion.state_id || editMotion'>
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<div *ngIf='!newMotion && motion && motion.workflow && motion.state_id || editMotion'>
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<div *ngIf='!editMotion'>
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<h3 translate>State</h3>
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{{motion.state.name}}
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{{motion.state}}
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</div>
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<mat-form-field *ngIf="editMotion">
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<mat-form-field *ngIf="editMotion && !newMotion">
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<mat-select placeholder='State' formControlName='state_id'>
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<mat-option *ngFor="let state of motion.possible_states" [value]="state.id">{{state}}</mat-option>
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<mat-option [value]="motion.state.id">{{motion.state}}</mat-option>
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<mat-divider></mat-divider>
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<mat-option *ngFor="let state of motion.nextStates" [value]="state.id">{{state}}</mat-option>
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<mat-divider></mat-divider>
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<mat-option>
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<fa-icon icon='exclamation-triangle'></fa-icon>
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<span translate>Reset State</span>
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<fa-icon icon='exclamation-triangle'></fa-icon> <span translate>Reset State</span>
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</mat-option>
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</mat-select>
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</mat-form-field>
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@ -99,7 +100,7 @@
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</div>
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<mat-form-field *ngIf="motion && editMotion">
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<mat-select placeholder='Recommendation' formControlName='recommendation_id'>
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<mat-option *ngFor="let state of motion.possible_states" [value]="state.id">{{state}}</mat-option>
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<mat-option *ngFor="let state of motion.nextStates" [value]="state.id">{{state}}</mat-option>
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<mat-divider></mat-divider>
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<mat-option>
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<fa-icon icon='exclamation-triangle'></fa-icon>
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@ -133,6 +133,8 @@ export class MotionDetailComponent extends BaseComponent implements OnInit {
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* http:post the motion to the server.
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* The AutoUpdate-Service should see a change once it arrives and show it
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* in the list view automatically
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*
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* TODO: state is not yet saved. Need a special "put" command
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*/
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saveMotion() {
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const newMotionValues = { ...this.metaInfoForm.value, ...this.contentForm.value };
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@ -53,7 +53,7 @@
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<ng-container matColumnDef="state">
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<mat-header-cell *matHeaderCellDef mat-sort-header> State </mat-header-cell>
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<mat-cell *matCellDef="let motion">
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<div *ngIf='motion.state && motion.state.name !== "submitted"' class='innerTable'>
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<div *ngIf='isDisplayIcon(motion.state) && motion.state' class='innerTable'>
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<fa-icon icon={{getStateIcon(motion.state)}}></fa-icon>
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</div>
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</mat-cell>
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@ -121,6 +121,10 @@ export class MotionListComponent extends BaseComponent implements OnInit {
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}
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}
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isDisplayIcon(state): boolean {
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return state.name === 'accepted' || state.name === 'rejected' || state.name === 'not decided';
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}
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/**
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* Download all motions As PDF and DocX
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*
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